Identity and plagarism
as a defence against commodification.
ART + COMMUNICATION, a 1 day event focusing on the
relationship between art and communication on 8th December
1996 at The Swiss Thing, Basel, featured presentations and a panel
discusion with a number of smaller, practice based sessions
including restaurants and walks.
Most of the invited speakers were unable to attend, so:
Adrian Pearson was Laurie Anderson;
pretended to be Sandy Stone;
Heath Bunting represented PDF
Industries and presented reality engine competition;
Reinhardt Storz spoke as Joachim Blank;
Retter was Jeffrey Shaw reading 'who needs the art world';
Christina Zoeck impersonated Jill Scot;
Martin Breschle and
others were Pit Schultz, the moderator;
represented Alexei Shulgin with 'art, power and
Michaele Alvaro was Etoy, and acted kool.
London's roving renegade Net artist mailed post cards with magnetic strips guaranteed to disrupt security systems in Hamburg, for his Mailart Projekt. At the opening of discord.sabatoge of realities in Hamburg on November 29, he distributed bar coded crack-n-peel stickers for the same purpose.
On Thursday, October 24th, the Heinz Nixdorf MuseumsForum (HNF) was
opened in Paderborn, Germany -- the largest museum for computer,
communications, and office technology worldwide.
The Hacker exhibition is a tiny part of the museum. Basically, it's two
showcases and four boards with text and graphics. It covered:
1--MIT and Hardware Hackers,
3--US Hackers in the 80s
Hacking is much more than breaking into computer systems, even though these two words are sometimes used as synonyms since the 80s. Hacking always includes and included trespassing, and how bad this trespassing is considered varies. Probably, MIT's system operators in the 50s didn't liked the early hackers any better than the FBI liked Phiber Optik.
The first showcase includes an Altair workbench and a really nice
Cap'n Crunch shrine with boxes, the whistle, and sample cereals. The second
showcase has a Trashing arrangement, and exhibits from the German hacker
club CCC. Also included an AT&T payphone together with a real 70s
The simulation gives the visitor/user an impression of how hacking in the 80s actually "felt" and demystifies what hackers actually do when they are hacking computer systems and shows how exciting command-line interfaces can be.
The application is a guided tour through a typical 80s German hacker
mailbox, followed by a very authentic simulation along the traces of the
hack. Like in the real case, you are caught by the police in the
Information gathered by spys, renegades, art gangsters, and rhizome raw.